<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wikidot="http://www.wikidot.com/rss-namespace">

	<channel>
		<title>Nexxt Generation Game Studios - new forum threads</title>
		<link>http://www.nexxtstudios.com/forum/start</link>
		<description>Threads in forums of the site &quot;Nexxt Generation Game Studios&quot; - May the source be with you</description>
				<copyright></copyright>
		<lastBuildDate></lastBuildDate>
		
					<item>
				<guid>http://www.nexxtstudios.com/forum/t-44704</guid>
				<title>Game Development Conference</title>
				<link>http://www.nexxtstudios.com/forum/t-44704/game-development-conference</link>
				<description>Information about the event</description>
				<pubDate>Tue, 04 Mar 2008 19:47:09 +0000</pubDate>
				<wikidot:authorName>Lurrrrr</wikidot:authorName>				<wikidot:authorUserId>91292</wikidot:authorUserId>				<content:encoded>
					<![CDATA[
						 <p>Game Development Conference Quito</p> <p>Place: Universidad Católica</p> <p>Date: March 14th 2008</p> <p>Time: 18h30 - 20h30</p> <p>Speakers: Hugo Muñoz, Felipe Pareja, Christian Viteri, Jamil Falconí, Iván Fernández - Nexxt Generation Game Studios (<a href="http://nggs.wikidot.com">http://nggs.wikidot.com</a>)</p> <p>Agenda:</p> <ul> <li>Math Concepts for 3d Programming</li> <li>XNA Framework Overview, DirectX Framework Overview</li> <li>Professional Game Development . Case of Study "Evolution Project" <ul> <li>Physics Engine</li> <li>Artificial Intelligence</li> <li>Game State Management</li> <li>Shaders</li> <li>3d Modeling</li> <li>Animation</li> <li>Input - Hand Tracking Systems</li> <li>Programming for XBOX 360</li> </ul> </li> </ul> <p>Confirm your assistance sending an email to: <a href="mailto:jwcondor@puce.edu.ec">jwcondor@puce.edu.ec</a></p> 
				 	]]>
				</content:encoded>							</item>
				</channel>
</rss>